home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 76 / XENIATGM66.iso / Indiana Jones / Indiana Jones.exe / RESOURCE / PREVIEW.GOB / misc_pup_monkey.pup < prev    next >
Text File  |  1999-11-15  |  5KB  |  118 lines

  1. # Jones 3D Puppet File
  2. #
  3. # monkey.pup
  4. #
  5. # Puppet file for gen_mo.3do
  6. #
  7. # [RT]
  8. #
  9. # (C) 1998 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Unarmed
  14.  
  15. stand            mo_stand.key                    0x10    0    0    # Stand
  16. walk            mo_run.key                        0x11    2    2    # Walk
  17. run                mo_run.key                        0x11    2    2    # Run
  18. walkback        mo_run.key                        0x11    2    2    # Walk backward
  19. strafeleft        mo_run.key                           0x11    2    2    # Step left
  20. straferight        mo_run.key                        0x11    2    2    # Step right
  21. turnleft        mo_run.key                        0x10    2    2    # Turn left
  22. turnright        mo_run.key                        0x10    2    2    # Turn right
  23. death            mo_die_crumple.key                0x14    5    5    # Death
  24. death2            mo_die_fall.key                    0x14    5    5    # Alternate death
  25. jumpready        mo_jump.key                        0x3A    2    3    # Ready jump
  26. fall            mo_jump_fall.key                0x10    2    2      # Falling
  27. # land            mo_jump_land.key                0x38    3    3    # Landing
  28. fidget            mo_stand_handslap.key            0x30    1    1    # Fidget 1
  29. fire            mo_attack.key                    0x12    1    3    # Fire 1
  30. hitheadl        mo_hit_sidel.key                0x12    1    3    # Hit to left side of head
  31. hitheadr        mo_hit_sider.key                0x12    1    3    # Hit to right side of head
  32. hitsidel        mo_hit_sidel.key                0x12    1    3    # Hit to left side
  33. hitsider        mo_hit_sider.key                0x12    1    3    # Hit to right side
  34. victory            mo_stand_handslap.key            0x10    0    0    # Victory dance
  35.  
  36. #---------------------------------------------------------------------------------------
  37. Mode=1, BasedOn=0                                                # Whip drawn
  38.  
  39. #---------------------------------------------------------------------------------------
  40. Mode=2, BasedOn=0                                                # Pistol drawn
  41.  
  42. #---------------------------------------------------------------------------------------
  43. Mode=3, BasedOn=0                                                # Rifle drawn
  44.  
  45. #---------------------------------------------------------------------------------------
  46. Mode=4, BasedOn=0                                                # Shotgun drawn
  47.  
  48. #---------------------------------------------------------------------------------------
  49. Mode=5, BasedOn=0                                                # Bazooka drawn
  50.  
  51. #---------------------------------------------------------------------------------------
  52. Mode=6, BasedOn=0                                                # Grenade drawn
  53.  
  54. #---------------------------------------------------------------------------------------
  55. Mode=7, BasedOn=0                                                # Special weapon drawn
  56.  
  57. #=======================================================================================
  58. Mode=8                                                             # Unarmed swimming
  59.  
  60. #---------------------------------------------------------------------------------------
  61. Mode=9, BasedOn=8                                                # Swim with weapon 1
  62.  
  63. #---------------------------------------------------------------------------------------
  64. Mode=10, BasedOn=8                                                # Swim with weapon 2
  65.  
  66. #---------------------------------------------------------------------------------------
  67. Mode=11, BasedOn=8                                                # Swim with weapon 3
  68.  
  69. #---------------------------------------------------------------------------------------
  70. Mode=12, BasedOn=8                                                # Swim with weapon 4
  71.  
  72. #---------------------------------------------------------------------------------------
  73. Mode=13, BasedOn=8                                                # Swim with weapon 5
  74.  
  75. #---------------------------------------------------------------------------------------
  76. Mode=14, BasedOn=8                                                # Swim with weapon 6
  77.  
  78. #---------------------------------------------------------------------------------------
  79. Mode=15, BasedOn=8                                                # Swim with weapon 7
  80.  
  81. #=======================================================================================
  82. Mode=16                                                            # Unarmed crawling
  83.  
  84. #---------------------------------------------------------------------------------------
  85. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  86.  
  87. #---------------------------------------------------------------------------------------
  88. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  89.  
  90. #---------------------------------------------------------------------------------------
  91. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  92.  
  93. #---------------------------------------------------------------------------------------
  94. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  95.  
  96. #---------------------------------------------------------------------------------------
  97. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  98.  
  99. #---------------------------------------------------------------------------------------
  100. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  101.  
  102. #---------------------------------------------------------------------------------------
  103. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  104.  
  105. #=======================================================================================
  106. Joints
  107.  
  108. 0=3        # 0 = Head joint
  109. 1=2        # 1 = Neck joint
  110. 2=10    # 2 = Hip joint
  111. 3=9        # 3 = Firing joint 1
  112. 4=6        # 4 = Firing joint 2
  113. 5=8        # 5 = Aiming joint 1
  114. 6=5        # 6 = Aiming joint 2
  115.  
  116. #---------------------------------------------------------------------------------------
  117. end
  118.